Devil May Cry 4 walkthrough/M06 (2024)

Don’t you think that’s a little harsh? Killing me because of the way I t-t-t-talk?

Nero to Agnus, Devil May Cry 4

Resurrection is the sixth mission of Devil May Cry 4.

Contents

  • 1 Walkthrough Part I
  • 2 Boss: Agnus
  • 3 Walkthrough Part II
    • 3.1 Containment Room
    • 3.2 Foris Falls
    • 3.3 Angel Creation
    • 3.4 Underground Laboratory
    • 3.5 Grand Hall
    • 3.6 Central Courtyard
    • 3.7 Foris Falls
  • 4 Trivia
  • 5 Videos

Walkthrough Part I[]

You start off at the top of a long shaft. Before jumping down, run along the edge to the far side and nab the Blue Orb Fragment sitting there. If you miss it, you will have a chance to get it later at the end of the mission. After obtaining the fragment, jump down the shaft. There are some green orbs here. Grab them before you move on: They will transform into Red Orbs since you haven't taken any damage, but you won't be coming back to this room in this mission, so it's best not to let them go to waste. Go through the door and proceed forward to see a short cutscene. This is the introduction of the Cutlass enemy. In fact, this is the only room you will ever face these enemies directly: The only other times will be when Agnus summons them during his boss fights. They can be difficult to hit, since they meld into the ground for protection. The easiest way to get them out is to use Snatch, either after you dodge an attack and they are still in mid-air, or by shooting them first and then quickly snatching them. Bullets only slow them down and make them easier to grab, but using this method may not pull them out of the ground completely. You will have to attack them a few times to beach them. Defeat these enemies, destroy some rubble near the entry door for Orbs if the Cutlasses haven't done so for you, and proceed to the next room, the Dice Game.

The Dice Game is like a modified puzzle of snakes and ladders. There is an image of Nero that you must move through a set path of nodes by "rolling" the die in the middle of the room. It might look complicated, but it's really rather simple. You "roll" the die by attacking it and your avatar moves ahead the number of nodes that the die landed on. There are several types of platforms, each color representing a different outcome.

(For additional information about the Dice Game, see the Dice Game link.)

Boss: Agnus[]

Devil May Cry 4 walkthrough/M06 (1)

For now you will not fight the boss himself, but rather the window which separates you from him. There are several Gladii flying around the room and they soon turn into their sword form, spin, then launch at you. It's best to jump, use Snatch if they are far away, and use Buster to throw it at the glass screen, as staying on the ground to throw them takes longer and leaves you vulnerable to another Gladius' attack. Don't worry about running out; if there are too few Gladii in the room, more will spawn from slots in the wall. Often during the fight, the room will sound an alarm where you get three buzzer warnings before the entire floor erupts in electricity, dealing a lot of damage if it catches you. You can keep chaining Busters and Snatches on the Gladii or use gunfire to hover in the air until the electricity dissipates. Alternatively, you can stand on top of the central Tesla-coil-looking thing to avoid it. Stay alert, as your mobility is severely restricted during these phases, and getting knocked to the ground or off the platform can cause even more pain. Just keep throwing Gladii at the glass screen until it breaks.

Walkthrough Part II[]

Containment Room[]

The rest of this mission is fairly linear, although it is possible to get lost since the way is open for you to run all the way back to town if you so desire. After the cutscene ends, stand in the middle of the room where the sword Yamato was held for a secret stash of orbs, then proceed forward.

Foris Falls[]

Devil May Cry 4 walkthrough/M06 (2)

After the exiting the Containment Room, you will be outside the castle. Activate the blue mechanism directly across from the door you exited to dam off the waterfall, extend the bridge that will take you to the next area of the game, and remove the blue webbing preventing you from leaving. There's also a blue orb fragment out here, which you can grab by streaking forward from the upper platform. Don't forget to break all the barrels for Red and Green Orbs. Proceed into the door on the upper platform.

Angel Creation[]

You will have to go through several gauntlets of fights against Bianco Angelos and Alto Angelos. There is a secret mission here, in an alcove after the first fight, on the opposite side of the room from the stairs, and a cache of Red Orbs in an alcove after dropping down from the second fight.

Underground Laboratory[]

After activating a control board to Nero's left, you will be back in the shaft you jumped down at the beginning of the mission. Use the red jump pads to get up to the top. If you want to collect orbs, you can jump onto the metal mesh platforms along the sides of the shaft and break some barrels. To save time, it is recommended to get all the way to the top and then work your way down, destroying the barrels on every ledge as you go, before jumping back up.

Grand Hall[]

Once you are back in the main castle foyer, by the ruined portrait of Sanctus, go through one of the side doors immediately to your left or right that lead to the parapets encircling the arena where you fought Bael, the giant ice demon. You could destroy the chairs in the Main Hall again for more Orbs before continuing.

Central Courtyard[]

You can choose to fight the Frosts that spawn along the way to Foris Falls, or you can run past them. It doesn't matter if you choose the door to Sanctus' left or right, as both ways lead to Foris Falls.

Foris Falls[]

Go through the door at the end, mosey down the stairs, cross the bridge, and walk towards the light to end the mission.

Trivia[]

  • This is the only mission that does not end immediately after a boss fight.

Videos[]

Devil May Cry 4 walkthrough/M06 (2024)

FAQs

How to s rank in DMC 4? ›

Make sure you get S on time and on orbs; with these two bonuses and the No Item bonus you will need less than 5,500 Stylish Points for an overall S Rank. On Dante Must Die mode, try not to use items because without the No Item bonus you would need 8,500 Stylish Points to achieve an S Rank.

Is Devil May Cry 4 a hard game? ›

This game gets hard mostly near the end. But overall, this is easier than dmc 1 & 3 IMO. If you abuse the devil bringer and JC, then this game won't pose much of a challenge.

Where to go after getting Yamato DMC4? ›

After you gain DT and the Yamato for Nero and get out of the lab, go to the doors on any side of the gigantic and broken picture of His Holiness and keep going until you see a bridge and a door way in the wall. There should be a cutscene where the bridge retracts and the waterfall starts flowing again.

Where to go after defeating Agnus? ›

After you beat Agnus and get DT jump back up the shaft with the wing talisman and exit that entire section of the map where Sanctuses picture is. Then go in either the left or right door and head back into the area with the waterfall. You should have lowered the bridge on your way back up then cross.

Is DMC4 rushed? ›

It was never rushed. That's a misconception, from a time when the only reason people could conceive of that a game was disappointing was that it was "rushed". We know what happened to DMC4. It had roughly the same budget as DMC3, according to Itsuno.

How do you unlock Super Vergil in DMC4? ›

Super Vergil - Players are granted unlimited Devil Trigger and his Concentration Gauge is always maxed out as well. Unlocked by finishing Dante Must Die mode as Vergil, it can also be unlocked right away via the Special Edition's Time Saver DLC.

Can Dante wield Yamato? ›

Both Dante and Nero wield Yamato in Devil May Cry 4. Nero's use of Yamato is limited to when he is in Devil Trigger, and even then he only has a few attacks with it, which are called Showdown and Maximum Bet.

Is Vergil's Yamato a Tachi? ›

Yamato's weapon type

Well, it is katanas that are memetic mutation by now, not tachis.

How strong is Vergil's Yamato? ›

The Yamato's blade is sharp enough to cut through dimensions, can create magical swords, Urizen created a powerful forcefield using the Yamato's powers to keep his opponents at bay, can create portals, was capable of resurrecting Nero upon resonating with his Devil Bringer, and the sword also came to help Vergil when ...

Where to find Anima Mercury DMC4? ›

The Anima Mercury (水銀のアニマ, Suigin no Anima?) is found within a yellow pillar in the Library of Mission 3. It is an artificial soul made through alchemy that can be used to animate Gyro Blades.

How to defeat Agnus DMC4? ›

You need to hit Agnus with multiple sword combinations, Charged Shots, and whatever else you can throw at him to disrupt his gold aura; only then will he be vulnerable to Buster. It is recommended to stay near the center of the room when possible, as he always returns to the center just before his drain attacks.

How do you get to the bridge in Devil May Cry 4? ›

From the main room with the painting of the Holiness, go to the second floor and the door to the left of the painting. From there, just follow the corridors until you get to the area with the ice monsters. Move past them and you'll find the bridge.

How do you get an S rank in RE4? ›

Except for the S+ rank on the Professional mode, all RE4 ranks are determined by playtime. On the Assisted difficulty, for example, beating the game in under 15 hours gives the player an A rank; beating it in 4 hours on an NG+ gives them an S; and beating it in under 4 hours on a New Game rewards them with an S+ rank.

How do you get SSS rank in DMC5? ›

You need to vary up your offense if you want to have a chance of getting an SSS rank. You won't get far in the style ranks if you just use the same combo over and over.

How many points do you need for S rank in DMC 5? ›

5000 style points on human and dh, 5500 on sos and dmd. Each mission has "stages" (well most of them) your style points for these stages will be the avarage of what you get of the fights in it.

How to do a royal block in DMC4? ›

There is a distinct audio cue which rises in pitch. When the cue has reached the highest pitch, press the block button and Dante should execute a Royal Block. It can also be timed visually: look between the Mephisto and Dante and press the style button the instant the finger stands to extend.

References

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